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Last night we gave another one of the pre-Christmas gaming purchases a try. Race for the Galaxy is a bit San Juan, a bit Puerto Rico, and a lot of fun. We settled down around 9.30 last night to give it a go, and went through the rules as a group before kicking off the game. We decided to stick with the pre-set hands recommended for first time players and I ended up as Epsilon Eridani. [livejournal.com profile] sammywol was New Sparta, [livejournal.com profile] irishkate Alpha Centauri and [livejournal.com profile] alaimacerc Earth's Lost Colony.

I must say it played slow, but I think that can be blamed mostly on our lack of familiarity with the icons and card text as we fumbled through the first few rounds. Earth's Lost Colony also suffered from a lot of committees, judging by the speed of the play from that quarter.

It was just after midnight when we finished the game. I think that 2 and half hours was long even by our standards, particularly as all other reports suggest the game usually takes about 45 minutes. Despite this I enjoyed it and can see the replay value - assuming that play speeds up with familiarity. I like the varied paths to victory and I liked the Edel Stein und Reich style simultaneous reveal of the actions chosen each round and the doublethink it encouraged. One I'll definitely play again.

Final scores were [livejournal.com profile] mylescorcoran 37, [livejournal.com profile] alaimacerc 33, [livejournal.com profile] sammywol 27, [livejournal.com profile] irishkate 26, I think. Yay me!

I'd be curious to see how it plays with less than 4 players too. Anyone out in LJ-land have any experiences to share?
There are 11 comments on this entry. (Reply.)
 
posted by [identity profile] irishkate.livejournal.com at 03:46pm on 12/01/2009
you're doin' it again - 'Edel Stein und Reich style'

And yes- it was fun - would happily play again.
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 04:16pm on 12/01/2009
There's another card game, Edel, Stein und Reich, which has a simultaneous reveal of the action you've chosen to carry out each round, which is similar to the choice and revealing of actions in Race for the Galaxy.

 
posted by [identity profile] alaimacerc.livejournal.com at 01:40am on 13/01/2009
Though we were originally making the comparison in part because of the _lack_ of a similarity to ES&R, which is a (much stronger) "d'oh, why did you choose the same action as me, now we're both hosed!" factor.

I think it's fairly clear it would speed up a lot -- even given my often turbid thought processes -- on replays. Other reports do also mention having a bit of a struggle with the Mysterious Icons. Earth's Lost Colony also suffered from a multiply-nested confusion in places, due to getting a fistful of unfamiliar (to three of us, anyhow) cards to decide what to do with, which in turn bear icons with no known interpretation, which lastly turn out to depend on some part of the turn sequence we hadn't really quite worked out in the first place. (Lots of confusion over the 'compulsory shipping' nature of the 'consume' action, in particular.)

After a replay or two, I don't think it'd inherently be significantly longer or more complex than San Juan -- to make the obvious comparison. And I thought it was quite a lot of fun as well, and well worth putting on the "to be played again, on a timescale consistent with some recollection of what we did wrong (and intermittently right) the first time" stack.

In some ways it seems a little like a couple of the purported "Puerto Rico killers" (I think I'm thinking of Cuba and Agricola here), in that it doesn't necessarily add much in the way "depth", but it does add lots of extra "width". Presumably on the basis of trading off some extra learning curve for addition replay value.
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 12:41pm on 13/01/2009
I'll give you just long enough to get the hang of the basic set and then add in The Gathering Storm.

Bwahahaha!
 
posted by [identity profile] alaimacerc.livejournal.com at 06:03pm on 13/01/2009
Who is threatened thereby, thee, or me? :)

I had a quick look at some of the comments on the 'Geek on the expansion, and it does look quite interesting. Some alarming comments about how they plan on filling -- and indeed overfilling -- the 'outsize' box with various expansions...
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 06:10pm on 13/01/2009
Yeah, I blinked at that comment. That's a lot of cards, and no mistake.


 
posted by [identity profile] alaimacerc.livejournal.com at 06:14pm on 13/01/2009
I already conjured up the dread spectre of _Cosmic Encounter_, to which one might throw in the dreader(?) one of CCGs...

I actually had the thought that bits of it reminded me of Netrunner, but for the moment I quite forget which bits...
shannon_a: (Default)
posted by [personal profile] shannon_a at 05:43pm on 12/01/2009
I can understand why it took longer if none of you were familiar with the game. You should see it speed up dramatically. I've played "speed" games where everyone was highly familiar with the game that came it at 15-30 minutes. (That was a little fast for me, but I'm sure 30-45 is the average.)

It works entirely fine with 3. It looks to me like 2 works fine as well, though I've only played 2 against the "robot" (who comes with the expansion). Just make sure you use the special "2" rules where each player plays two cards. When you play with fewer players, also make sure you reduce the number of VPs available, since it differs and that controls game end.
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 11:11am on 13/01/2009
Yes, I noticed that the expansion has a solo version, which could be fun. Race for the Galaxy is a lot easier to set up than Puerto Rico, which is another plus.

I hope we can play it a few more times and get our times down. It feels like it could be a play twice in a night game (in our generally 2 hour slots) and that would help everyone get a chance to try each of the homeworlds and strategies.
avram: (Default)
posted by [personal profile] avram at 08:46pm on 12/01/2009
Once you're familiar with the game, it goes a lot faster. It's not unusual for games to play out in half an hour around here. (Our gaming group has been playing multiple games of Race at just about every gathering since the game came out.)

It plays well with fewer players, too. For the two-player game, each player gets to pick two action cards, and you get extra Develop and Settle cards. If one player plays both Develops (or Settles), then there are two Develop (or Settle) phases that round.

The first expansion set provides pieces for a fifth players, as well as other stuff.
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 10:30am on 13/01/2009
Damn, I've only played one game of RftG and already the expansion set is looking good. I must resist its siren song for a few more plays at least.

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