Well it was a lot of boardgames by our standards. Firstly on Saturday I played a couple of 2-handers with
sammywol Race for the Galaxy for an easy win for Sam, with 41 (Terrforming Guild 16!) as the Damaged Alien Factory and 31 (New Economy for 10, Free Trade Ass. for 2) for me as the Ancient Race. This was followed by a game of Roll Through the Ages, which was another walkover for Sam, who scored 36 points to my 20 (another 8 pts of disasters!).
On Sunday we got
alaimacerc in. We played three games in a row, which in retrospect seems like one too many for a school night. Our games were Puerto Rico, Race for the Galaxy and Roll Through the Ages.
Puerto Rico was pretty good. We hadn't played it together for ages, but time had not dulled our skill and we went at it at speed. The craftsman was more commonly picked than I remember us doing for a long while, and the 10 point buildings all got snapped up in short order. I ran out the game on colonists and we scored Sam 45, Myles 43, and
alaimacerc 23. Not Alai's game, I think, and I was pipped at the post by two points by the once-again victorious Sam.
A theme for the weekend's gaming should be becoming apparent.
Next was Race for the Galaxy. Starting worlds were Alpha Centauri for Alai, Old Earth for Sam, and Doomed World for me. We got kicked off early, with a series of Settles, but I fell behind one beat on Developments. Nonetheless I swapped out the Doomed World for the Lost Species Ark World and I got my Alien Tech Institute and three Alien Windfall worlds down alongside my nice Novelty/Genes engine and I thought I was on for my first victory of the weekend.
However, Sam had other ideas. She stormed forward in the last couple of Development phases, with Galactic Federation and New Economy for a final score of Sam 40, Myles 39 and Alai 23. This despite a healthy extra 6 VP for me in the last Consume 2X phase.
Right! One more game we decided. Roll Through the Ages was brought out and we barrelled through that. Fat chance; final score was Sam 27 (31 -4), Myles 22 (30 - 8) and Alai 11 (25 -14).
Note to self: get Medicine first!
So by my reckoning that was a good weekend's gaming for
sammywol who won 5 for 5. Nice play, love, but we have to have a rematch soon. :)
On Sunday we got
Puerto Rico was pretty good. We hadn't played it together for ages, but time had not dulled our skill and we went at it at speed. The craftsman was more commonly picked than I remember us doing for a long while, and the 10 point buildings all got snapped up in short order. I ran out the game on colonists and we scored Sam 45, Myles 43, and
A theme for the weekend's gaming should be becoming apparent.
Next was Race for the Galaxy. Starting worlds were Alpha Centauri for Alai, Old Earth for Sam, and Doomed World for me. We got kicked off early, with a series of Settles, but I fell behind one beat on Developments. Nonetheless I swapped out the Doomed World for the Lost Species Ark World and I got my Alien Tech Institute and three Alien Windfall worlds down alongside my nice Novelty/Genes engine and I thought I was on for my first victory of the weekend.
However, Sam had other ideas. She stormed forward in the last couple of Development phases, with Galactic Federation and New Economy for a final score of Sam 40, Myles 39 and Alai 23. This despite a healthy extra 6 VP for me in the last Consume 2X phase.
Right! One more game we decided. Roll Through the Ages was brought out and we barrelled through that. Fat chance; final score was Sam 27 (31 -4), Myles 22 (30 - 8) and Alai 11 (25 -14).
Note to self: get Medicine first!
So by my reckoning that was a good weekend's gaming for
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I think the moral lesson for the Puerto Rico game is that while it might be mildly irrational to start panic buying the 10-point buildings, it's highly irrational to not get them quick once panic buying starts. I was badly behind on those, and the harbour and wharf were an epic waste of time -- it was a very low shipping game, and I misjudged just how soon the game was going to end (in a flurry of colonists, which went very quickly over the last three rounds or so). I passed the first round of 10-point buys because there didn't look to be a huge VP differential between the most likely two or three options, but ending up with just one, and very much "fifth choice", really didn't do anything to respectablise the scoreline.
The other two I'm much less clear about, but "VP shrapnel" and "way too many disasters" spring to mind respectively.
Still, it was a lot of fun, in a "masochist on a diet" sort of way. (OK, that's a diet of swiss roll and Maltesers...)
So, everyone remember to Get Sam, come Wednesday and/or Sunday! (We're saving up Union Pacific and ES&R for you, Kate...)
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Shipping wasn't very low. From my perspective that was a good shipping for me with 11 points (the sam as Sam), even if that was a light shipping game for you. I never manage to get double figure shipping normally.
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