Another Sunday night, another boardgame gets a whirl. We gave
alaimacerc's Funkenschlag a try-out, if only to make his carting it over to our place worthwhile.
We, as perhaps to be expected, got nowhere near a full game, and just played to 7 connected cities. This still took us about 2 hours as we had a lot of false starts with learning (and applying) the rules. I can't see it ever finishing in two hours for the full game, even if we were far more used to the rules and flow of play.
We chose the USA map, dropped the East Coast and got started.
irishkate staked out the West Coast, while the rest of us grabbed starting points in the mid-lands and the South. By the luck of the draw, coal was by far the favoured raw material and we drove the price of coal up quickly. Oil stayed cheap throughout however, and would have been a bargain if I'd managed to get a half-decent oil-fired plant.
As we hit 7 cities I was a plank and misunderstood the phase 1 end conditions, thinking that I'd score for all my 7 cities, not remembering that they had to be powered, and I was seduced by a nice wind powered plant that only left me with enough power to run 6 six cities. That was me out of the running.
Final scores were
irishkate 7 cities powered, $102,
alaimacerc 7 cities powered, $92,
mylescorcoran 6 cities powered, $85 and
sammywol 6 cities powered, $73.
An interesting game but too long for our group, and one that didn't really appeal to either
sammywol or
irishkate. I doubt it will get a replay soon. Ah well.
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We, as perhaps to be expected, got nowhere near a full game, and just played to 7 connected cities. This still took us about 2 hours as we had a lot of false starts with learning (and applying) the rules. I can't see it ever finishing in two hours for the full game, even if we were far more used to the rules and flow of play.
We chose the USA map, dropped the East Coast and got started.
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As we hit 7 cities I was a plank and misunderstood the phase 1 end conditions, thinking that I'd score for all my 7 cities, not remembering that they had to be powered, and I was seduced by a nice wind powered plant that only left me with enough power to run 6 six cities. That was me out of the running.
Final scores were
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An interesting game but too long for our group, and one that didn't really appeal to either
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