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posted by [personal profile] mylescorcoran at 08:46am on 04/07/2005 under ,
After a weekend of baking and potty training, I was well ready for some diverting gaming on Sunday night. Three friends turned up, though Sam bowed out, blaming a cold and fever, so we had the numbers for a 4-hander of Saint Petersburg, a new game to our group, recently arrived and part of Alex's collection. (The 9+ month wait for it and other games from Boulder Games is another story. Suffice to say that Ireland and Iran have different international short forms, and one shouldn't mix them up when posting from the US to Ireland.)


Saint Petersburg is an interesting game of repeated rounds of stashing, buying, and reaping the benefits of four different sorts of cards. The four decks are Workers, Buildings, Aristocrats and Trade/Merchant cards. The object of the game is to get the most victory points, which come from certain cards once you have them in play. In essence, you start with the Workers, deal 8 and go round in turns, buying cards, which go directly into play, or stashing cards in your hand (max size = 3) for later. If you're not buying a card or stashing one, you can pay to one one into play from your hand, or you can pass. If everyone passes consecutively, the round ends, you tally the scores and money gained from your cards in play and move onto the next deck, the Buildings. Enough cards from the Buildings deck are dealt out to the display to make the total number of cards out up to 8, and the same buying or stashing thing goes on. Similarly for the Aristocrats and the Trade cards. After that, rinse and repeat the whole sequence until one of the decks is exhausted.

The various cards are clever, with certain upgrades coming from the trade deck that allow you to build on and improve cards you've previously invested in. Not all cards are equal however. You need Workers to generate cash, particularly early in the game, but they're worth nothing in victory points, unless improved with an upgrade, and not a lot even then. The Buildings are good, but expensive, and two of found ourselves stalling in last night's game due to early investment in buildings when we probably should have waited. The Aristocrats are a mixed bunch, but are worth more the more of them you have, as there's a bonus score at the end of the game based on the number of different aristocrats you have in play.

In all, I think I'd give it another go. There's a bit of luck in the order of the draw in each round, mitigated a little by having the order of play for each phase change as play progresses. Nonetheless, I keenly remember that I was screwed out of many point in the last phase of the last round simply because I got to go last that particular time. Sigh. Nonetheless, a fun game, but probably too long (at about 2 hours or more) for the depth of strategic play required.

Shannon Appelcline ([livejournal.com profile] shannon_a) has a comprehensive review here if you want more depth, and some pretty pictures.

There are 5 comments on this entry. (Reply.)
 
posted by [identity profile] simreeve.livejournal.com at 10:56am on 04/07/2005
Somebody over here was in the news a little while ago because they'd just received a rather late Christmas card which for some reason had originally been despatched (from inside this same country, I think...) to Taiwan!
 
posted by [identity profile] doc-mystery.livejournal.com at 03:55pm on 04/07/2005
When I was living in London, ON, I had a very late package arrive for me. There were mysterious notations on the package indicating it had a long detour in London UK, and someone rather wryly wrote on the outside in bold black magic marker, 'Try London CANADA.'

::B::

P.S. Do they have books like 'Once Upon a Potty' in Ireland?
mylescorcoran: (Default)
posted by [personal profile] mylescorcoran at 12:54am on 05/07/2005
Okay, it's bad enough to mistake one city for another, though the names are similar. Mistaking entire countries for each, which share only a first initial and a few letters, is simply carelessness.

There's all sorts of potty training books available over here, though I think we've bought mostly from Amazon.co.uk. Rowan's making some progress, but I'm wondering if she's fully ready. She's not quite got the idea of telling us before she goes, though she usually goes quickly enough when we sit here on the potty at regular intervals.

Unfortunately, we've planned to go to Worldcon in Glasgow in August, and Rowan will stay with her grandparents. I'm sure they would appreciate her being fully potty trained. I hope that's not too much pressure.
 
posted by [identity profile] simreeve.livejournal.com at 10:59am on 05/07/2005
And there's apparently an 'Ontario, California' that's also been an occasional cause of confusion too...
mneme: (Default)
posted by [personal profile] mneme at 12:05pm on 05/07/2005
It doesn't run to 2h hours if you don't deer on your moves -- closer to 45 minutes regardless of the number of players. (since the game is deck-bounded, not player/time-bounded).

There's actually a reasonable depth of play, though not as much as, say, PR.

I think the most important thing to remember is that your hand isn't, except for upgrades and aristos, generally for storing things you will want to buy later. Instead, it's for manipulating the number of cards that will show up in the next round, thus making sure you get an opprotunity at an aristo, upgrade, or worker when you need it.

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